NEW! Building a Digital Human
In the universe of 3D animation and graphics, the final frontier isn’t the vast unknown depths of outer space but rather the intimately familiar human form. Replicating this body is by far the most challenging journey to undertake as a digital artist
To learn how to master these
tools and develop the necessary skills, Building a Digital Human explores
the entire modeling process from head to toe. Beginning with the fundamentals of
assembling reference material (photos, anatomy books, etc.) through the details
of texturing and refining the skin and hair, a complete human model is built.
Once the model is complete, a female and fantasy characters are created to
illustrate how easy it is to transform the basic model.
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The
Barnes & Noble Review Ken Brilliant (credits: Brilliant briefly reviews the basics of polygonal modeling and
smoothing. Then, it’s on to setting up a simple box model to
understand the human form you’re constructing -- a remarkably useful
exercise. There’s extensive coverage of modeling the head -- down to the
level of changes based on your character’s age. (This chapter has 142
sample images!) Brilliant then works his way down to the arms, hands,
fingers, torso, legs, feet, and toes, before returning to the head to
add real-life texture, hair, and eyelashes. Like Dr. Frankenstein, you’re now ready to summon your creature
to life. Brilliant walks you through building a human animation
skeleton, creating expressions, and more. Finally, he shows how to
transform “realistic” models into fantasy characters, building
realistic females, and clothing your creations. Brilliant works in LightWave 3D, but this book is usable with
anything from SoftImage XSI and Maya down to free tools like Wings 3D
and Metasequoia. It’s just plain superb. Bill Camarda Bill Camarda is a consultant, writer, and web/multimedia content developer. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks for Dummies, Second Edition
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Available at most major book stores or on-line at:
Also check out Modeling Digital Dinosaus!